Visualizing Vascular Structures in Virtual Environments

TitleVisualizing Vascular Structures in Virtual Environments
Publication TypeJournal Article
Year of Publication2013
AuthorsThomas Wischgoll
JournalVisualization and Data Analysis
Keywordsbillboarding, GLSL, Kinect, passive 3D stereo, programmable graphics hardware, Vascular structures, virtual environments
Abstract

In order to learn more about the cause of coronary heart diseases and develop diagnostic tools, the extraction and visualization of vascular structures from volumetric scans for further analysis is an important step. By determining a geometric representation of the vasculature, the geometry can be inspected and additional quantitative data calculated and incorporated into the visualization of the vasculature. To provide a more user-friendly visualization tool, virtual environment paradigms can be utilized. This paper describes techniques for interactive rendering of large-scale vascular structures within virtual environments. This can be applied to almost any virtual environment configuration, such as CAVE-type displays. Specifically, the tools presented in this paper were tested on a Barco I-Space and a large 62x108 inch passive projection screen with a Kinect sensor for user tracking.